[BETA] 1st Tier Ferif Spells

Come discuss the World of Ere d20 game's development.

[BETA] 1st Tier Ferif Spells

Postby Vaal » Tue May 31, 2016 10:56 am

Coppergonne lvl.1 Array
[Ferif]

You hold a copper or similar item between your fingers and then launch it at high speeds toward your enemy.
SP: 3
Components: S, V, SF
Casting Time: Standard Action
Range: 30ft +5ft per caster level (increment)

Make a ranged attack roll against one target. On a hit, deal 1d10 damage +1 per caster level.
This damage increases to 2d10 at 9th level and 3d10 at 18th level.

Spell Focus: A copper coin or a metallic item of similar size worth at least 1cp. This item is destroyed after being fired.

----------

Ferif Susim lvl. 1 Array
[Ferif]

You exert a magnetic force that pulls metals toward you or each other.
SP: 3
Components: S, V
Casting Time: Standard Action
Range: Close (25ft + 5ft / 2 caster levels
Duration: 1 round +1 per 2 caster levels (see text)

An unattended object with at least one metal component and weighting less than 5 pounds flies to your hand.

Alternatively, a touched, unattended object becomes attractive to metal. Any metal object smaller than the target (including those worn or carried by a creature) that comes within 5ft of it becomes stuck to it, requiring a STR check DC 10 + 1/2 caster level to pull off.

----------

Ferif Dosum lvl. 1 Array
[Ferif]

A strong beam of repelling force pushes a mass of metal away from you..
SP: 3
Components: S, V
Casting Time: Standard Action or Reaction
Range: Close (25ft +5ft per 2 caster levels)
Duration: 1 round +1/ 2 caster levels.


Make a ranged touch attack against a creature or unattended object in range. On a hit, if the target is made of or is wearing more than one pound of metal or carrying a similar amount on their person, they cannot move toward the you for the duration of the spell.

If the target is an unattended metal object weighing less than five pounds, it s instead pushed a number of squares of your choice, up to your maximum range.

----------
Supple Armor lvl. 1 Array
[Ferif]

You make your metal armor more malleable, making it easy to cast spells in.
SP: 3
Casting Time: Full Round Action
Range: Touch (object)
Duration: 10 minutes per caster level

A set of metal armor you are wearing provides 1 fewer point of armor bonus to AC, but does not subject you to arcane spell failure. In addition, if you sleep in the affected armor, you do not incur penalties.

This spell ends immediately if you remove the armor.

----------

Hone Edge lvl. 1 Array
[Ferif]

The edge of one weapon is transmuted to perfect physical sharpness that lasts until it is dulled once more.
SP: 3
Components: S, V
Casting Time: Standard Action
Range: Touch
Duration: See Text

You touch a metal slashing or piercing weapon, granting it a +1 bonus to attack and damage rolls. This bonus persists until the weapon hits for damage a number of times equal to 2 +1 per 2 caster levels.

The bonuses to attack and damage increase to +2 at 9th level, and +3 at 18th level.

----------

Magnetic Launch lvl. 1 Array
[Ferif]

Pressing against a metal object on the ground, you hurl yourself into the air.
SP: 3
Components: S, V, SF
Casting Time: Standard Action or Reaction
Range: Self

You may make an Acrobatics check immediately to jump from your square even if you would not normally be allowed to jump. You treat this as a running jump and gain a bonus to this check equal to 5 +1 per caster level.

Spell Focus: an unattended copper coin or larger piece of metal either in your square or adjacent to you.

----------

Armor Bane lvl. 1 Array
[Ferif]

Your touch softens the armor of your enemy.
SP: 3
Components: S, V
Casting Time: Standard Action
Range: Touch
Duration: 1 round +1 per level

Make a touch attack against an enemy wearing metal armor. On a successful hit, the target's armor provides 1 less point of armor bonus to AC.

The effects of this spell are cumulative. Each time you use this spell against the same opponent, their armor provides one less point of armor bonus to a minimum bonus of +0.

----------

Shape Metal lvl. 1 Array
[Ferif]

Metals mold and transform at your command.
SP: 3
Components: S, V
Casting Time: Full Round
Range: 5ft

Up to 5 cubic feet of unattended, non-magical metal reforms into any shape you choose. If you wish to create and object with this spell, you must succeed in a craft check with a circumstance bonus equal to 5 +1 per caster level and the crafting time is instantaneous.
Vaal
Site Admin
 
Posts: 69
Joined: Wed May 25, 2016 5:04 pm

Return to WoE D20

Who is online

Users browsing this forum: No registered users and 2 guests

cron